An upcoming Junior Game Developer with broad
experience in programming, having 3 years of studying game development and 1
year of industry experiences; utilizing both desktop and mobile platforms. E-mail: Contact [@] Loasty.dev Linked-In: https://www.linkedin.com/in/loasty/
A 3D dungeon crawler where the protagonist -- Viktor, must find a way to survive using resources found within the dungeon to gear up, defeat enemies, and fight the final boss -- Chernobog!
What feats and accomplishments I have made in my projects!
Co-Founder Programming Animation Game Design Sound Design
Catpanion
- Created a transparent and interactable environment in unity using windows .dll files - Created AI behaviour for the catpanions - Storage of cat related data using Json
Asst. Team Lead Programming Visual Effects Game Design
Trials Of Sacrifice - Above Average Catfish
- Created an armour and weapon system for both enemies and players to use for stat tracking - Created multiple visual effects within the game, with varying use cases and different styles - Created a boss fight using StateMachine based AI, with complex decision making - Designed the dungoen layout and implemented many of the resource systems visible in the map - Assisted with managing a team of 9, doing various tasks in and out of my field of practice and keeping neat documentation for tracking tasks & game needs
Programming Game Design Networking
NDA Project
This project's feats cannot be shared yet due to an NDA, When the project is released all of this information will be shared!